Wrapping Up Asset Pack V3. Starting V4.


Finished a simple hurt/damaged animation. Figured I should stop editing V3 and start up V4.


Haven't really decided what I want to focus on yet for V4- I feel like I got most of the essentials in V1-V3. Maybe focus on different weapons and combat like bow & arrow animations/ gun animations/ sword animations?? Is there anything really obvious you feel like I have missed so far? Thanks again for the support.

-Zeggy

Files

Asset Pack-V3 (final).zip 43 kB
Mar 15, 2023

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Comments

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Ideas for V4: Climb ladder, Swimming & tread water, weapon attacks, melee, casting animations, consume potion/food, talk/convo, crafting

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A climb ladder would be awesome

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good

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For the next animations: What about punching (an uppercut and a follow-up to the one you’ve already made) or dodging back? Would really help with fighting games. Thank you a lot for this working project! This is one of the best concepts I’ve seen!