Hi there! Just wanted to thank you for an awesome reference material! I've worked on a new game with friends and this is what we've got for the jam's submission date, also added you to the credits for the original sprites I've been learning from obviously :)
I've been pretty much taking care of both the tiles and the animations so it helped me to quickly get the necessary sprites done, make some tweaks and focus on the look of the levels and custom animations. And this is the link to the game!
Just bought your asset pack, I can't wait to try it out. It's amazing. You have saved me so much time. I can't wait until you create the other animations. Happy to pay you a chunk of change to finish them all. Hit me up if you want to do it.
hi man, first of all, I'm absolutely obsessed with your asset pack, we should make a game together, are you on an indie games team? How i can use you animation in my game?
I am creating a 2D platformer controller and considering selling it. I have been using your assets for prototyping and would like to ask for your permission to include some of them in my project. Specifically, I plan to include a few basic assets such as running, dashing, and climbing animations. I will give you full credit for these assets and direct users to your complete asset pack for any additional needs.
Could you please update the standing or moving poses for someone holding a heavy weapon (such as a Gatling gun) when not firing, as well as when firing bullets? Additionally, please update the standing and moving poses for an archer when not shooting an arrow, and when shooting an arrow with slow and fast movements.
Great asset pack, love the work. Wish I had as much talent as you. This pack is honestly above and beyond what ive seen from Prototype Pixel Art Packs.
I know you prob have other things going on / other projects but If you ever plan to do a second pack or even add to this one I have a few suggestions.
- Spear / Staff Attacks (Jab, Throw, Trip, Spin in front to block projectiles) - Dual Wield Pistols / Daggers / Short Swords - Air Attacks for various weapons (Up, Down, Sides) - Flying Animations (Air Idle, Fly Forward / Back, Dive Bomb)
Can I study and take the animations as an inspiration to create my own and use in my work without attribution? I have a quite different pixel art style and also the size is different which might lead me to have shorter or longer frames per layer. The terms in the license contract are not clear because it does not really fall under remix, transform or build upon.
Hi i have a problem with the jump animation= if i make it and try to jump, when i jump the animation starts (it puts his legs back) but it finish only when i hit the ground (it puts his legs forward). How can i fix it?
This is not really the right channel for these kinds of questions. This is solely art assets and not how to implement them or make them function properly in-game. If I could make a suggestion, I would recommend finding a forum related to the game engine (unity?) you're working with to help further.
Take a look into this manual https://docs.unity3d.com/Manual/SpriteEditor.html, I think the issue you are facing is actually because your Spritesheet is selected as " Single ", but it should be " multiple" . Clikc on the sprite -> Find inspector usually top right -> see Sprite Mode -> Select multiple
The new update is great, but I've noticed that the aseprite files do not split the limbs/moving parts into layers like the old one... any special reason for that?
From what I've noticed. It seems as though you get access to any and all future updates, I just downloaded the latest file with the "Dash" animation added and I got all of the files again.
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Can you add moviments shield and bow ?
Hi there! Just wanted to thank you for an awesome reference material! I've worked on a new game with friends and this is what we've got for the jam's submission date, also added you to the credits for the original sprites I've been learning from obviously :)
I've been pretty much taking care of both the tiles and the animations so it helped me to quickly get the necessary sprites done, make some tweaks and focus on the look of the levels and custom animations. And this is the link to the game!
https://curtissmithsound.itch.io/pulsewalker
this is very good asets pack😎
morreu foi?
Swimming - I know you have put this in your plan. I just want to add another vote for this animation.
Just bought your asset pack, I can't wait to try it out. It's amazing. You have saved me so much time. I can't wait until you create the other animations. Happy to pay you a chunk of change to finish them all. Hit me up if you want to do it.
Hey loke your work hope you and i can work together I could really use your sprites
Salutations! @ZeggyGames.
I modified the idle animation to look female.
What do you think of it?
cool
do you have sprites of scenes?
hi man, first of all, I'm absolutely obsessed with your asset pack, we should make a game together, are you on an indie games team? How i can use you animation in my game?
I'd love a digging animation (down, and sideways), not sure anything already covers that? I'm looking forward to the swimming animation as well.
Hi Hayden,
I am creating a 2D platformer controller and considering selling it. I have been using your assets for prototyping and would like to ask for your permission to include some of them in my project. Specifically, I plan to include a few basic assets such as running, dashing, and climbing animations. I will give you full credit for these assets and direct users to your complete asset pack for any additional needs.
Is this arrangement acceptable to you?
Yes absolutely that is all that the license requires is just crediting it in your project
Amigo era todo lo que necesitaba, muchas gracias muy buen trabajo y muy completo para trabajar
Are you up for a co-op bundle?
Itch.io Roaring Summer Bundle - itch.io
Can any one please explain the process of applying this animations to work on my own character??
I downloaded a character from other packs and I would like to take this animations and apply them on my character..
What steps should I do?
Can any one refer me to a tutorial on you tube or something?
Can’t find any materials about this topic..
🙏🏼
open reference files in image editor of choice; make a new layer and paint your character over the top; delete reference files layer; voila
Could you please update the standing or moving poses for someone holding a heavy weapon (such as a Gatling gun) when not firing, as well as when firing bullets? Additionally, please update the standing and moving poses for an archer when not shooting an arrow, and when shooting an arrow with slow and fast movements.
How much time inbetween frames should I have?
When purchasing, if you make any updates, will I be able to access it?
I bought during V3, and whenever I download it, I receive everything up to date.
pleae do one by blocking with a shield
Do you have anywhere for people to suggest specific animations? Or are you just monitoring the comments to see what people are asking for?
(I think some sort of space dedicated to suggestions might be a good idea haha)
hello, I live in Russia because of the sanctions, it is difficult for us to pay, is there any other way to buy
my email : h198741@126.com
Send me an email to tell me who you are, and I will send you a copy for free.
Great asset pack, love the work. Wish I had as much talent as you. This pack is honestly above and beyond what ive seen from Prototype Pixel Art Packs.
I know you prob have other things going on / other projects but If you ever plan to do a second pack or even add to this one I have a few suggestions.
- Spear / Staff Attacks (Jab, Throw, Trip, Spin in front to block projectiles)
- Dual Wield Pistols / Daggers / Short Swords
- Air Attacks for various weapons (Up, Down, Sides)
- Flying Animations (Air Idle, Fly Forward / Back, Dive Bomb)
Hi Zeggy,
Can I study and take the animations as an inspiration to create my own and use in my work without attribution? I have a quite different pixel art style and also the size is different which might lead me to have shorter or longer frames per layer. The terms in the license contract are not clear because it does not really fall under remix, transform or build upon.
Thanks in advanced
Hi i have a problem with the jump animation= if i make it and try to jump, when i jump the animation starts (it puts his legs back) but it finish only when i hit the ground (it puts his legs forward). How can i fix it?
This is not really the right channel for these kinds of questions. This is solely art assets and not how to implement them or make them function properly in-game. If I could make a suggestion, I would recommend finding a forum related to the game engine (unity?) you're working with to help further.
Good luck!
thanks i resolved, i saw only now you reply :)
menos mal que lo compre por que amigo esto esta increible o mas bien invecible
Take a look into this manual https://docs.unity3d.com/Manual/SpriteEditor.html, I think the issue you are facing is actually because your Spritesheet is selected as " Single ", but it should be " multiple" . Clikc on the sprite -> Find inspector usually top right -> see Sprite Mode -> Select multiple
thank you i'm stupid i totally forget to set it to multiple. Thank you again :)
Hi can yo write me please i have a question about game what you want to make? insta, telegram or discord?
Hi, i downloaded the asset. How can I trace the pixels of the characters to create my own? I need aseprite?
Photoshop, GIMP, Aseprite, etc..
Libresprite is a freeware version if cost is your concern.
if i try to open it on krita or gimps the process return an error
The new update is great, but I've noticed that the aseprite files do not split the limbs/moving parts into layers like the old one... any special reason for that?
I can definitely separate it out again if desired. I typically always work with a flattened image when I animate
Hey, can you please respond my other question?
Hi,can i buy it with euros? I'am in europe and we don't have USD
I see people purchase it from other European countries so I would imagine it is possible, but i'm not really sure exactly how that works sorry
Thanks, i'll try and inform you just so you will know how it works if someone in future ask you again this question :)
Update: I bought it with $ :) (it costed 1.22$) Just so you will be prepared if someone else will ask you this again
From what I've noticed. It seems as though you get access to any and all future updates, I just downloaded the latest file with the "Dash" animation added and I got all of the files again.
Yes - I re-downloaded the file but did not have to pay again.
hello. what animations is available if i buy
Thanks
Bro, make riffle shooting please!
Just purchased, and the V5 zip file only contains "Dash" and "Slide"?
Yes- that is what would be available currently
Oh I think I see what you mean. Let me fix
Thanks for the quick turnaround! We're all good now!
Bought as soon as the check hit! I'll show what I made with it in the future!
Very nice!