Great asset pack, love the work. Wish I had as much talent as you. This pack is honestly above and beyond what ive seen from Prototype Pixel Art Packs.
I know you prob have other things going on / other projects but If you ever plan to do a second pack or even add to this one I have a few suggestions.
- Spear / Staff Attacks (Jab, Throw, Trip, Spin in front to block projectiles) - Dual Wield Pistols / Daggers / Short Swords - Air Attacks for various weapons (Up, Down, Sides) - Flying Animations (Air Idle, Fly Forward / Back, Dive Bomb)
Can I study and take the animations as an inspiration to create my own and use in my work without attribution? I have a quite different pixel art style and also the size is different which might lead me to have shorter or longer frames per layer. The terms in the license contract are not clear because it does not really fall under remix, transform or build upon.
Hi i have a problem with the jump animation= if i make it and try to jump, when i jump the animation starts (it puts his legs back) but it finish only when i hit the ground (it puts his legs forward). How can i fix it?
This is not really the right channel for these kinds of questions. This is solely art assets and not how to implement them or make them function properly in-game. If I could make a suggestion, I would recommend finding a forum related to the game engine (unity?) you're working with to help further.
Take a look into this manual https://docs.unity3d.com/Manual/SpriteEditor.html, I think the issue you are facing is actually because your Spritesheet is selected as " Single ", but it should be " multiple" . Clikc on the sprite -> Find inspector usually top right -> see Sprite Mode -> Select multiple
The new update is great, but I've noticed that the aseprite files do not split the limbs/moving parts into layers like the old one... any special reason for that?
From what I've noticed. It seems as though you get access to any and all future updates, I just downloaded the latest file with the "Dash" animation added and I got all of the files again.
Hey man amazing staff, just wondering about the license. can i modify the pack for a new character right ? I'm just using your animations. plus except of buying of course what I have to do to use it ? and can i sell the game after as a project ?
Thanks so much for making this, it really helped me in finishing this game jam for my college. I provided credit, here's the game: https://m-1k3-y.itch.io/down-goes-dante
It is a bit rough around the edges, but I think it turned out OK for being my "first" jam. Customized the character a little bit to look like Dante Alighieri lol. Cheers!
Yo, does anyone know is out there anywhere i can find something similar, but for 4 directions (facing the camera, facing right/left, and back to the camera)?
Hey there! I really love this asset pack, I'm recently trying to make animations and some form of a game prototype basing on it! Can't wait for the slide animation too :)
Also just in case I wanted to share some results. At the moment I'm using the template's animations to recreate the player character. I'll work on a custom tileset later on, for now I'm pretty much prototyping.:
Hello, its really easy to edit these: First you pick some art software (Aseprite, Photoshop, GIMP...) any one will do, then you have to zoom in to see the template because pixel art is really small. The next step is to just draw. Have fun. I recommend you use aseprite or its free alternative libresprite, watch a short tutorial on how to use it
I'd like to buy it. but with all scripts for just take it and use it as prototype.... I can pay 20 euro for that. Send me private message if it possible :)
I enjoyed this asset pack during it's 'Free To Download' phase, it had everything I needed to comfortably prototype game mechanics for my upcoming game (Project: C.L.O.A.K). I just bought it, it's the First asset I've purchased ever and I don't regret anything. Best $1 I've ever spent, 10/10 would recommend any day. Keep up the good work
There are a few different "sprite/canvas sizes" due to the nature of the animations. However, even though the sprite might be 80x64 px, for example, the character size remains consistent to the character size in the 48x48 px canvas/sprite.
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How much time inbetween frames should I have?
When purchasing, if you make any updates, will I be able to access it?
I bought during V3, and whenever I download it, I receive everything up to date.
pleae do one by blocking with a shield
Do you have anywhere for people to suggest specific animations? Or are you just monitoring the comments to see what people are asking for?
(I think some sort of space dedicated to suggestions might be a good idea haha)
hello, I live in Russia because of the sanctions, it is difficult for us to pay, is there any other way to buy
my email : h198741@126.com
Send me an email to tell me who you are, and I will send you a copy for free.
Great asset pack, love the work. Wish I had as much talent as you. This pack is honestly above and beyond what ive seen from Prototype Pixel Art Packs.
I know you prob have other things going on / other projects but If you ever plan to do a second pack or even add to this one I have a few suggestions.
- Spear / Staff Attacks (Jab, Throw, Trip, Spin in front to block projectiles)
- Dual Wield Pistols / Daggers / Short Swords
- Air Attacks for various weapons (Up, Down, Sides)
- Flying Animations (Air Idle, Fly Forward / Back, Dive Bomb)
Hi Zeggy,
Can I study and take the animations as an inspiration to create my own and use in my work without attribution? I have a quite different pixel art style and also the size is different which might lead me to have shorter or longer frames per layer. The terms in the license contract are not clear because it does not really fall under remix, transform or build upon.
Thanks in advanced
Hi i have a problem with the jump animation= if i make it and try to jump, when i jump the animation starts (it puts his legs back) but it finish only when i hit the ground (it puts his legs forward). How can i fix it?
This is not really the right channel for these kinds of questions. This is solely art assets and not how to implement them or make them function properly in-game. If I could make a suggestion, I would recommend finding a forum related to the game engine (unity?) you're working with to help further.
Good luck!
thanks i resolved, i saw only now you reply :)
menos mal que lo compre por que amigo esto esta increible o mas bien invecible
Take a look into this manual https://docs.unity3d.com/Manual/SpriteEditor.html, I think the issue you are facing is actually because your Spritesheet is selected as " Single ", but it should be " multiple" . Clikc on the sprite -> Find inspector usually top right -> see Sprite Mode -> Select multiple![Introduction to Sprite Animations - Unity Learn](https://unity-connect-prd.storage.googleapis.com/20201107/learn/images/d15da4b5-9805-4d03-840e-e89e069f8e4d_image6.png)
thank you i'm stupid i totally forget to set it to multiple. Thank you again :)
Hi can yo write me please i have a question about game what you want to make? insta, telegram or discord?
Hi, i downloaded the asset. How can I trace the pixels of the characters to create my own? I need aseprite?
Photoshop, GIMP, Aseprite, etc..
Libresprite is a freeware version if cost is your concern.
if i try to open it on krita or gimps the process return an error
The new update is great, but I've noticed that the aseprite files do not split the limbs/moving parts into layers like the old one... any special reason for that?
I can definitely separate it out again if desired. I typically always work with a flattened image when I animate
Hey, can you please respond my other question?
Hi,can i buy it with euros? I'am in europe and we don't have USD
I see people purchase it from other European countries so I would imagine it is possible, but i'm not really sure exactly how that works sorry
Thanks, i'll try and inform you just so you will know how it works if someone in future ask you again this question :)
Update: I bought it with $ :) (it costed 1.22$) Just so you will be prepared if someone else will ask you this again
From what I've noticed. It seems as though you get access to any and all future updates, I just downloaded the latest file with the "Dash" animation added and I got all of the files again.
Yes - I re-downloaded the file but did not have to pay again.
hello. what animations is available if i buy
Thanks
Bro, make riffle shooting please!
Just purchased, and the V5 zip file only contains "Dash" and "Slide"?
Yes- that is what would be available currently
Oh I think I see what you mean. Let me fix
Thanks for the quick turnaround! We're all good now!
Bought as soon as the check hit! I'll show what I made with it in the future!
Very nice!
Great asset. Works for prototyping and as a base for other sprite work
Hello! I really like the packs, but I have a question. The DASH folder in pack 5 is missing the files, is that an error?
Just uploaded
Hey man amazing staff, just wondering about the license. can i modify the pack for a new character right ? I'm just using your animations. plus except of buying of course what I have to do to use it ? and can i sell the game after as a project ?
thanks
bro, I bought it twice but I didn't receive it in the email
Sounds like a support request for ITCH support
Have you tried checking/downloading from your "Library"?
already, but it still doesn't appear
Your best bet is to contact itch support if that is the case. They handle everything regarding the delivery of the asset
Can you please do the katana parry and katana block as fast as you can ? Btw nice animations, you've done a great job !
It won't let me pay the $0.50, it told me "Due to processing fees the minimum amount is 100 cents" I would pay more but I don't have
Thanks so much for making this, it really helped me in finishing this game jam for my college. I provided credit, here's the game: https://m-1k3-y.itch.io/down-goes-dante
It is a bit rough around the edges, but I think it turned out OK for being my "first" jam. Customized the character a little bit to look like Dante Alighieri lol. Cheers!
Yo, does anyone know is out there anywhere i can find something similar, but for 4 directions (facing the camera, facing right/left, and back to the camera)?
I began working on something due to high demand🤫
That's great to hear! Keep up the good work!
Hey there! I really love this asset pack, I'm recently trying to make animations and some form of a game prototype basing on it! Can't wait for the slide animation too :)
Also just in case I wanted to share some results. At the moment I'm using the template's animations to recreate the player character. I'll work on a custom tileset later on, for now I'm pretty much prototyping.:
this is really great- thank you for sharing! I love the secondary animation work you did with the hair. really helps bring it to life
I'm new here, can anyone know how to edit these sprites?
Hello, its really easy to edit these: First you pick some art software (Aseprite, Photoshop, GIMP...) any one will do, then you have to zoom in to see the template because pixel art is really small. The next step is to just draw. Have fun. I recommend you use aseprite or its free alternative libresprite, watch a short tutorial on how to use it
THIS character asset is the holy grail of side scrollers prototyping!
I’ve used it for a Beat’em Up lol, and planning to use it big time on a platformer, thanks for the amazing job!
Also credited the Beat Em Up appropriately at https://vxspctr.itch.io/beer-em-up
Hi, buying it now, looks awesome, will save me much time in the future!
But wanted to ask, is there a chance of getting minning animation?
Will there be animations for casting spells or, for example, animation for drinking a potion, etc.?
I'd like to buy it. but with all scripts for just take it and use it as prototype.... I can pay 20 euro for that. Send me private message if it possible :)
Is it possible to get the animations for 4 directions?:)
I would like to make something like that in the future but this asset pack is not designed to be used for a top-down perspective
I enjoyed this asset pack during it's 'Free To Download' phase, it had everything I needed to comfortably prototype game mechanics for my upcoming game (Project: C.L.O.A.K). I just bought it, it's the First asset I've purchased ever and I don't regret anything. Best $1 I've ever spent, 10/10 would recommend any day. Keep up the good work
Sorry for my ignorance, but I would like to know what is the resolution of all the sprites (I don't know if I'm expressing myself well).
The typical sprite size is 48x48
There are a few different "sprite/canvas sizes" due to the nature of the animations. However, even though the sprite might be 80x64 px, for example, the character size remains consistent to the character size in the 48x48 px canvas/sprite.
larger canvas reference (64x64 px):
![](https://img.itch.zone/aW1nLzE1Mjc5OTY2LmdpZg==/original/ezIPjH.gif)
smaller canvas reference (48x48 px):
![](https://img.itch.zone/aW1nLzE1Mjc5OTc1LmdpZg==/original/v2MMMn.gif)
Hi, thank you for all these custom sprites! Would you be able to do a sword air attack, a wall jump and a sword crouch attack?
Look forward for your update ;)