Wow, this is exactly what I was looking for as I usually edit pixel art resources but you've offered me a solution. I'm going to test this a write a full review as soon as I grab Aseprite from my steam directory. (It could help to also share .psd or something else as an alternative format)
I'm sorry, but I have to say this is a somewhat terrible set for prototyping.
Was using it to make a complex state machine (still using it as the time of this writing).
- kinda inconvenience that most are 48x48 and then some are 96x48, guess I'm too used to a big sprite sheet which contains everything
- sword attack 1? where attack 2 3?
- sword run? you know most weapons are quite bulky or too heavy to swing them like that right? even for machete and knife I've never seen anyone running like so. It looks like "holding item while running" or "sword run away" to me.
- wall land and wall slide (slow) transition doesn't mesh well
- duplicate frames, (I can clean it in aseprite but) please don't include it, as most modern engine can lengthen a frame time as needed
- there should be a recommended collision shape
- and other misc things
I have a feeling the whole thing doesn't (and won't) mesh well together, since they're not placed together at first.
Please keep in mind this is a free asset that I can only work on in my spare time outside of my family life and full time job. I didn't have any trouble implementing any of the animations into my unity project myself, but maybe there is a paid asset that will work better for you and be less inconvenient :) good luck and thanks for your feedback
Thanks for your interest- That is a common request, but I would have to make a new asset completely as this perspective would not work for a top-down asset. I would like to do a top-down asset in the future though.
Amazing asset! It would facilitate and speed up the implementation process if you had them in a single sprite sheet with same size frames. Or at least all the frames being same size, 64x64 for instance.
This is amazing, both as a placeholder asset and a starter asset so people can learn how to make good 2d sprite animations. Or using it as a bottom layer to re-draw on top of. 10/10.
I've been working for some days in a project and I have just released a small demo so I can show it to my friends. I've used your asset in it but turned into a warrior.
I'm not aware of any programs myself. I would add the customizations manually as this would give you the most creative freedom. There are lots of pixel art tutorials online that might help in that regard, but this is simply a template character asset. Nothing more.
its powered by a full finite state machine so it is a lot of scripts not just a single player controller script. and I'm not really great/efficient at coding so my code is probably not optimal. I would not take my advice for coding. I actually set all that up using Bardent's Player Controller Youtube series - so most of it is either inspired by his code or directly taken from there anyways.
This is GREAT i was working on a scrolling platformer game but i had no ideas for a character so i was scrolling and found this ill be sure to credit ya
Boss, I must admit that, this was what I was looking for! Can you please tell me how should I give credit you in my game? Also, do you have fiver or smt like that?
1 little request if possible, can you please also add shooting a bow animation
Really like this pack and I feel like it's one of the best placeholder assets I found. Appreciate your efforts and contribution. Looking forward to the v4 version!
I love how you seperated each limb by color to better visualise their movement, thanks a lot ! If you ever find the time, I'd love to see your style on vertical movement aswell !
Hope you have a wonderfull day and thanks again :^)
Thanks for this asset it’s really great for those of us doing programmer art. We used it as a base for a Jam game in GMTK and it really make all the difference.
that would have to be a new project as it would require new animations for every action listed. I will say- it's something I want to do but there is no timeline/ETA for that currently
Good afternoon, I would like to express my great gratitude to you for the support of the enthusiast community in game development, I have been learning to draw for 2 years, now I have started creating my own game, but I don't know how to animate yet, the question is, can I use your work to create my own unique characters? (pointing to you in a separate thank you
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Wow, this is exactly what I was looking for as I usually edit pixel art resources but you've offered me a solution. I'm going to test this a write a full review as soon as I grab Aseprite from my steam directory. (It could help to also share .psd or something else as an alternative format)
I'm sorry, but I have to say this is a somewhat terrible set for prototyping.
Was using it to make a complex state machine (still using it as the time of this writing).
- kinda inconvenience that most are 48x48 and then some are 96x48, guess I'm too used to a big sprite sheet which contains everything
- sword attack 1? where attack 2 3?
- sword run? you know most weapons are quite bulky or too heavy to swing them like that right? even for machete and knife I've never seen anyone running like so. It looks like "holding item while running" or "sword run away" to me.
- wall land and wall slide (slow) transition doesn't mesh well
- duplicate frames, (I can clean it in aseprite but) please don't include it, as most modern engine can lengthen a frame time as needed
- there should be a recommended collision shape
- and other misc things
I have a feeling the whole thing doesn't (and won't) mesh well together, since they're not placed together at first.
Please keep in mind this is a free asset that I can only work on in my spare time outside of my family life and full time job. I didn't have any trouble implementing any of the animations into my unity project myself, but maybe there is a paid asset that will work better for you and be less inconvenient :) good luck and thanks for your feedback
Apologize for my earlier comment. I realize now that I was a bit harsh.
I'm not trying to make you angry nor disrespect your work.
I'm simply pointing out problems while working with the set. You don't have to do anything about it.
I understand. No offense taken.It can certainly be improved over time I will keep your comments in mind.
Haven't used this yet, but this is absolutely amazing! Thank you so much
Can you add 4/8 direction to it to use for a top-down RPG?
Thanks for your interest- That is a common request, but I would have to make a new asset completely as this perspective would not work for a top-down asset. I would like to do a top-down asset in the future though.
This is amazing! Thank you so much for sharing, this will make my design journey a bit easier <3
Rly great job! Keep working on it! Cheer up!
nice !!!!
Amazing asset! It would facilitate and speed up the implementation process if you had them in a single sprite sheet with same size frames. Or at least all the frames being same size, 64x64 for instance.
I can try to make something like this
This is amazing, both as a placeholder asset and a starter asset so people can learn how to make good 2d sprite animations. Or using it as a bottom layer to re-draw on top of. 10/10.
Amazing asset,great job!
This is literally Beautiful i loveeeeee it
Hi, first of all thank you for this great asset.
I've been working for some days in a project and I have just released a small demo so I can show it to my friends. I've used your asset in it but turned into a warrior.
This is the link if you want to try it :)
https://tig3r12.itch.io/metroidvania-prototype
Thanks again.
how to change sprite like how to make my own character with ur animations is there a program or a yt video that can teach me ?
and thanks <3
I'm not aware of any programs myself. I would add the customizations manually as this would give you the most creative freedom. There are lots of pixel art tutorials online that might help in that regard, but this is simply a template character asset. Nothing more.
try looking for aseprite tutorials!
Could you give the player controller shown in the video ?
its powered by a full finite state machine so it is a lot of scripts not just a single player controller script. and I'm not really great/efficient at coding so my code is probably not optimal. I would not take my advice for coding. I actually set all that up using Bardent's Player Controller Youtube series - so most of it is either inspired by his code or directly taken from there anyways.
Terrific pack!!
This is GREAT i was working on a scrolling platformer game but i had no ideas for a character so i was scrolling and found this ill be sure to credit ya
THANKS
add kick animatio
please could you add a kick to the list
huge respect for a so good of a pack with a free price
great asset pack one thing id like to see would be a kick animation but all in all this is very nice
i want realy the swimming , dash and item animation pls
Boss, I must admit that, this was what I was looking for! Can you please tell me how should I give credit you in my game? Also, do you have fiver or smt like that?
1 little request if possible, can you please also add shooting a bow animation
hey, can you make different style of walking animation and idle animation? if you do its great help for me
what kind of style?
Amazing character set!!! Bow and arrow shooting would be nice too. ;)
Used the template for character design in a game making camp for Deaf children. Really helpful thank you so much!
W asset, you are the best
This is amazing - I’m trying something similar with my Ducky asset. I wanna be like you when I grow up.
Really like this pack and I feel like it's one of the best placeholder assets I found. Appreciate your efforts and contribution. Looking forward to the v4 version!
Amazing pack
Amazing! thanks so much. Ill be using this in my game. Its called "CUBED" and ill be able to release it soon, thanks to you.
This is fascinating just to look at, let alone use.
Very cool, this is gonna help a lot of people, possibly myself included
I love how you seperated each limb by color to better visualise their movement, thanks a lot !
If you ever find the time, I'd love to see your style on vertical movement aswell !
Hope you have a wonderfull day and thanks again :^)
you just flip the entire animation horizontally to achieve that result
nice, i like it very much
Hi Hayden,
Thanks for this asset it’s really great for those of us doing programmer art. We used it as a base for a Jam game in GMTK and it really make all the difference.
https://inkusgames.itch.io/vaniametroid
Could you add that the characters can be seen a view of them from above?
that would have to be a new project as it would require new animations for every action listed. I will say- it's something I want to do but there is no timeline/ETA for that currently
Ok
Good afternoon, I would like to express my great gratitude to you for the support of the enthusiast community in game development, I have been learning to draw for 2 years, now I have started creating my own game, but I don't know how to animate yet, the question is, can I use your work to create my own unique characters? (pointing to you in a separate thank you
Hey I'm glad you appreciate the asset. Yes, of course that is the idea. You can use this as a template to make your own character(s).
could i use some animations?